OpenRCT2-NameGenerator

A plugin for OpenRCT2 that generates names for rides and shops

NameGenerator plugin for OpenRCT2

This plugin generates random names to be used in OpenRCT2 for rides and shops.

Current Features

  • Random names for every ride in OpenRCT2
  • Over 200.000 possible names
  • Custom dictionary made to generate names in context of the ride or shop

Planned Features

  • For planned features and for submitting ideas go to Issues.

Installation

  1. This plugin requires at least OpenRCT2 version v0.4.4.
  2. Download the latest version of the plugin from the Releases page.
  3. To install it, put the downloaded *.js file into your /OpenRCT2/plugin folder.
    • Easiest way to find the OpenRCT2-folder is by launching the OpenRCT2 game, click and hold on the red toolbox in the main menu, and select "Open custom content folder".
    • Otherwise this folder is commonly found in C:/Users//Documents/OpenRCT2/plugin on Windows.
    • If you already had this plugin installed before, you can safely overwrite the old file.
  4. Once the file is there, it should show up ingame in the dropdown menu under the map icon.

For developers: building the source code

  1. Install latest version of Node and make sure to include NPM in the installation options.
  2. Clone the project to a location of your choice on your PC.
  3. Open command prompt, use cd to change your current directory to the root folder of this project and run npm install.
  4. Find openrct2.d.ts TypeScript API declaration file in OpenRCT2 files and copy it to lib folder (this file can usually be found in C:/Users//Documents/OpenRCT2/bin/ or C:/Program Files/OpenRCT2/).
    • Alternatively, you can make a symbolic link instead of copying the file, which will keep the file up to date whenever you install new versions of OpenRCT2.
  5. Run npm run build (release build) or npm run build:dev (develop build) to build the project.
    • For the release build, the default output folder is (project directory)/dist.
    • For the develop build, the project tries to put the plugin into your game's plugin directory.
    • These output paths can be changed in rollup.config.js.

Output paths

These output paths can be changed in rollup.config.js. In this file you can also change the outputted filename of the plugin.

Hot reload

This project supports the OpenRCT2 hot reload feature for development.

  1. Make sure you've enabled it by setting enable_hot_reloading = true in your /OpenRCT2/config.ini.
  2. Open command prompt and use cd to change your current directory to the root folder of this project.
  3. Run npm start to start the hot reload server.
  4. Use the /OpenRCT2/bin/openrct2.com executable to start OpenRCT2 with console and load a save or start new game.
  5. Each time you save any of the files in ./src/, the server will compile ./src/plugin.ts and place compiled plugin file inside your local OpenRCT2 plugin directory.
  6. OpenRCT2 will notice file changes and it will reload the plugin.

If your local OpenRCT2 plugin folder is not in the default location, you can specify a custom path in rollup.config.js.

Final notes

Thanks to Basssiiie for providing the template for this mod and readme.